init
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#pragma once
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#include <Windows.h>
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#include <iostream>
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#include <string>
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#include <mutex>
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#include <vector>
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#include <d3d11.h>
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#include "ImGui/imgui.h"
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#include "ImGui/imgui_impl_dx11.h"
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#include "ImGui/imgui_impl_win32.h"
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#include "Vmp/Vmp.h"
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#include "XorStr.h"
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using namespace std;
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